Thanks for sharing this! I loved the gravity changes, that felt really smooth (I think the sphere in the first level was especially fun, since you couldn't see the enemy until they were right in your face). I did manage to get myself into unwinnable situations when I ran out of ammo (that room in the first level right before you get the laser is definitely the hardest part of the game IMO). Of course the aliens get stuck on the terrain, but it's hard to shoot them when this happens, and you really don't want to waste ammo, so you get this odd stalemate while they're stuck. It also feels a little harder to aim than it should be without any sort of crosshair; I felt like sometimes the aliens wouldn't take damage even when they were right in the center of the screen. The little plankton guys that run at you were super fun (ironically I had less trouble hitting them than the big poofy tentacled things).
Thanks for playing! Running out of ammo is a problem I am still looking for solutions to. I also plan to make the shotgun have some spread so that it hits enemies more easily.
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Thanks for sharing this! I loved the gravity changes, that felt really smooth (I think the sphere in the first level was especially fun, since you couldn't see the enemy until they were right in your face). I did manage to get myself into unwinnable situations when I ran out of ammo (that room in the first level right before you get the laser is definitely the hardest part of the game IMO). Of course the aliens get stuck on the terrain, but it's hard to shoot them when this happens, and you really don't want to waste ammo, so you get this odd stalemate while they're stuck. It also feels a little harder to aim than it should be without any sort of crosshair; I felt like sometimes the aliens wouldn't take damage even when they were right in the center of the screen. The little plankton guys that run at you were super fun (ironically I had less trouble hitting them than the big poofy tentacled things).
Thanks for playing! Running out of ammo is a problem I am still looking for solutions to. I also plan to make the shotgun have some spread so that it hits enemies more easily.
Gotcha, looking forward to playing more!